Abstract
We present a method for constructing 3D feature flow from video and its application to video stylization. Our method extracts smoothly aligned 3D vectors that describe the smallest variation of colors within a spatiotemporal video cube, and thus effectively preserves both spatial and temporal coherence in a relatively inexpensive manner. As an application of this flow field we present a particle-based video stylization technique to rerender the video in a feature enhancing, painterly style. Our method consists of per-pixel operations and is suitable for GPU implementation, which enables real-time video stylization.
| Original language | American English |
|---|---|
| Pages (from-to) | 58 |
| Number of pages | 67 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 18 |
| Issue number | 1 |
| DOIs | |
| State | Published - Jan 1 2012 |
Keywords
- Three dimensional displays
- Pixel
- Painting
- Image color analysis
- Rendering (computer graphics)
- Color
- Coherence
- Nonphotorealistic rendering
- flow-based filtering
- video abstraction
- painterly rendering
Disciplines
- Painting
- Arts and Humanities
- Artificial Intelligence and Robotics