Abstract
Genetic algorithms are adaptive algorithms that find solutions to problems by an evolutionary process based on natural selection. They can be used to find approximate solutions to optimization problems in cases where finding the precise optimum is prohibitively expensive. Drawing a directed graph can be viewed as a problem of optimizing the layout of nodes and arcs on a page according to certain aesthetic criteria characterizing “good” drawings of graphs. This paper discusses the use of genetic algorithms for drawing graphs, describing some experiments with two systems we have developed.
Original language | American English |
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Journal | Methodologies for Intelligent Systems 5 |
State | Published - Oct 25 1990 |
Disciplines
- Computer Sciences